Product Manager

IntermediateTemplate5 min

🟢 Required

Use this when: You're a PM at Artium and want to understand your role in the iteration cycle — or when you're an engineer or designer wanting to understand what the PM is responsible for and what they need from you.


The PM's job

The PM owns the what and why. Engineers and designers own the how.

You are the voice of the user on the team. You own the backlog, write stories, facilitate ceremonies, manage stakeholders, make prioritization decisions, and unblock the team. Your job is to make sure the team is building the right thing — and that they have everything they need to build it well.


Core responsibilities

  • Own the backlog. Prioritize by value vs. effort. Top stories are always refined and estimation-ready.
  • Write stories. Vertical slices with Gherkin acceptance criteria. See Story Writing Standards.
  • Facilitate ceremonies. IPM, demo, retro — or rotate facilitation. See Facilitation.
  • Manage stakeholders. Proactive communication, managing expectations, translating between business and team.
  • Make prioritization decisions. When the team asks "what's most important?" — you answer. Fast.
  • Unblock the team. Answer questions about AC, clarify scope, resolve ambiguity. If engineers are waiting on you, you're the bottleneck.

What PMs do NOT do

  • Dictate technical approach. You own what to build, not how to build it.
  • Design UIs. Designers own the user experience. Pair with them — don't prescribe solutions.
  • Estimate effort for the team. Engineers estimate. You provide context to make estimates informed.
  • Present every demo. The builder presents. You frame the narrative and handle stakeholder Q&A.
  • Work alone. A PM who doesn't pair with design and engineering is guessing.

Weekly rhythm

Day PM focus Key skills
Monday IPM prep and facilitation /ipm-plan, /ipm-facilitate
Tue–Thu Unblock, refine, stakeholder work /backlog-refine, /stakeholder-prep, /stakeholder-map
Friday AM Demo prep /demo-prep
Friday PM Retro, weekly update /retro-plan, /retro-synthesize, /artbeat

For the full day-by-day breakdown, see Weekly Iteration Rhythm.


Working with engineers

Stories are the contract. Write clear acceptance criteria, answer questions fast, and don't change scope mid-story without negotiation. If the AC doesn't cover an edge case, the engineer should push back — and you should welcome it.

  • Pair with engineers on story clarification at least once per iteration
  • When estimates surprise you, ask what's driving the complexity — don't negotiate the number
  • Review what engineers demo and give product feedback, not just approval

See Cross-Functional Pairing: PM + Engineer and Engineer role guide.


Working with designers

Pair on user flows and research synthesis. Don't hand off requirements — co-create them. Review designs before stories are written, not after.

  • Involve designers in story writing, especially for UI-heavy features
  • Designers work one iteration ahead — coordinate on what's coming next
  • Don't prescribe UI solutions in stories. Describe the user need and let design own the experience.

See Cross-Functional Pairing: PM + Designer and Designer role guide.


AI workflows

Every Skillet skill follows the human-agent model: the agent drafts, you decide. For AI concepts, see AI Foundations.

Responsibility Skill When to use
Write stories /story-write When you need a story with Gherkin AC from a feature description
Split stories /story-split When a story is too big for one iteration (> 3 days)
Review stories /story-review Before IPM — check stories against quality standards
Groom the backlog /backlog-refine Weekly — assess backlog health, identify gaps, reprioritize
Plan the iteration /ipm-plan Before IPM — draft the iteration plan with candidates and pairs
Facilitate IPM /ipm-facilitate Before IPM — generate the facilitation script
Prepare demos /demo-prep Friday — build the demo agenda with presenters and narratives
Plan the retro /retro-plan Before retro — select format and generate the agenda
Synthesize the retro /retro-synthesize After retro — extract themes and action items
Map stakeholders /stakeholder-map At engagement start or when stakeholder landscape shifts
Prep for stakeholder meetings /stakeholder-prep Before any stakeholder meeting — build the briefing
Send weekly update /artbeat Friday EOD — generate and send the weekly stakeholder update

v0.2 will add /daily-wrapup, /standup-facilitate, and /standup-prep for the daily loop.


Anti-patterns

Anti-pattern Why it fails Fix
PM as project manager Tracking tasks instead of driving outcomes. The team ships features but not value. Focus on user needs, prioritization, and stakeholder alignment — not status updates.
PM as gatekeeper Bottlenecking every decision. Team velocity drops because everything waits for PM approval. Define decision rights. Engineers own technical decisions. Designers own UX. You own scope.
PM as solo player Not pairing with design or engineering. Stories are written in isolation, missing edge cases and UX context. Pair on stories, pair on research synthesis, pair on ceremony prep.
PM as stenographer Writing what stakeholders dictate instead of synthesizing user needs. The backlog reflects politics, not product strategy. You synthesize — stakeholders provide input, you decide what to build. Push back when needed.

How to prepare

New to PM at Artium:

Experienced PM adopting Skillet:

  • Read Skillet Overview for the skills model
  • Try /stakeholder-prep first — it's fast, useful, and teaches the human-agent pairing model
  • Review Human-Agent Pairing for how to work with AI tools effectively